chainfoki.blogg.se

Codeblocks linux
Codeblocks linux





codeblocks linux
  1. #CODEBLOCKS LINUX HOW TO#
  2. #CODEBLOCKS LINUX INSTALL#
  3. #CODEBLOCKS LINUX UPDATE#
  4. #CODEBLOCKS LINUX ARCHIVE#

Click the Targets tab and set the Output Filename to be whatever you want with a. Right click the project and go to properties. Using the wizard select the MingW32 Compiler option. Now we have a way to execute the windows version of mingw32's gdb for windows in linux using our shell script wrapperĬreate a new console application project in Code::Blocks. Step 11: # sudo chmod +x /usr/bin/i586-mingw32msvc-gdb Wine /opt/insight/bin/gdb.exe the file and quit gedit # sudo gedit /usr/bin/i586-mingw32msvc-gdb ( Note: shell scripts should start with a hash (#) bang (!), ie: "# ! / bin / sh " but when I add that the forum post tanks)

#CODEBLOCKS LINUX ARCHIVE#

Once you download insight.exe, extract the archive using wine: Ubuntu's mingw32 package and from what I can tell, MingW32 in general doesn't really have a solid gdb option for debugging natively in Linux so we're going to work around this using wine and mingw32's latest insight build for windows Linker for static libs: i586-mingw32msvc-arĭebugger: i586-mingw32msvc-gdb **** MORE ON THIS LATER **** Linker for dynamic libs: i586-mingw32msvc-g++ Modify the path to read the following (where ix86 is your architecture type):Ĭlick the Directories tab and the Linker tab:Ĭlick the Directories tab and the Resource Compiler tab:

#CODEBLOCKS LINUX UPDATE#

I will update accordingly when I know more.Ĭlick the Directories tab and the Compiler tab. As I have been recently messing with compiling apps for windows with OGL and DX9 support I have realized that there are some additions I have needed to add here. Select GNU GCC Compiler and click the Copy button.Ĭlick the Compiler tab and then click the #defines tab and add the following:Ĭlick the Linker tab and the following under "Other Linker Options": The following is how I did this on Ubuntu 'Dapper Drake' Linux: As such, I decided it was time to sign up for the c::b forums and post a howto in case anyone else was interested in knowing what I did.

#CODEBLOCKS LINUX HOW TO#

Today I managed to finish figuring out how to set up the build options for cross compiling, debugging and running windows executables for projects built with Code::Blocks using linux. The following has been copied from a forum article originally posted by visualphoenix: Remember that you will have to rebuild the whole project. Now you can start a new project or open an existing project, and if you want to make a cross compilation for Windows platforms, just go to Project->Build Options and select your cross compiler. Just select the directory where you have copied all the compilers binaries ( /usr/i586-mingw32msvc/ ) and setup the executables as shown in the picture below. The last step is to tell Code::Blocks where and what your cross compiler binaries are. The pictures below show how it should look like. For every entry you have to put: /usr/i586-mingw32msvc. You will need to setup the directories for Compiler, Linker, and Resource Compiler. Now you will have to change some directories for the new cross compiler. Go to Settings->Compiler and Debugger Settings and create a copy of the current selected compiler. To let Code::Blocks know about your cross compiler you have to create a new compiler profile.

codeblocks linux

Setup Code::Blocks to use the Cross Compiler

#CODEBLOCKS LINUX INSTALL#

Install the mingw package from the Universe Repository, using synaptics or with the following command: Depending on your distribution, the installation of the needed packages can differ. This will describe how to setup your Linux box to compile your code for the Windows platform using 1.2 Setup Code::Blocks to use the Cross Compiler.







Codeblocks linux