

Our global experts excel at helping navigate the exciting and continually developing ecosystem of innovation, opportunity, and challenge in the gaming sector. How can we help?Īs the industry goes from strength to strength, it will be increasingly crucial for stakeholders to innovate when navigating regulatory frameworks that are evolving at pace.Ĭhallenges around increased consumption, player protection, monetization, organisational operations, and growth will need to be addressed while businesses innovate in an industry that shows no signs of slowing down. Video games continue to evolve as new social platforms in their own right, and communities built around popular titles like Fortnite, League of Legends Rocket League, or Animal Crossing now come together in-game alongside social media platforms like YouTube and Twitch.
#CASUAL GAMES WALKTHROUGH SERIES#
Mobile maintains its position as the dominant gaming platform, and the combination of casual games supported by flexible revenue models and minimal barriers to user acquisition has increased the addressable market.Ĭonsole gaming was strengthened by the successful launches of PS5 and Xbox series X at the end of 2020, with global lockdown measures providing fuel for accelerated growth in ARPU. The tech majors continue to make strategic plays with cloud gaming, VR, cross-media integration, and subscription models, paving the way for new technology and innovative revenue models as games become more accessible, immersive, and integrated with other media. These are growing pains for a maturing industry which will present opportunities as well as challenges. We are seeing renewed concerns over player protection from potential social and financial harms as well as challenges on advertising, marketing, and data protection issues. However, the sector's growth has attracted increased scrutiny. The video games industry is one of the bright spots in an economy that has been significantly challenged by the global pandemic, with increased global market size of over $170 billion in 2021, up from $148 billion in 2019. UK-based Grey Alien Games will publish the game on behalf of Suricate Software, a European game developer behind numerous classic casual titles.

This guide is for innovators, creators, founders, and investors from developers (indies as well as larger businesses), publishers (across all platforms including mobile), and operators, showcasing our in-depth sector insights based on our work with some of the most exciting and talented businesses globally.

The convergence of trends in the industry (games as social networks and content platforms, cross-media integration, cloud gaming, and subscription services) is underpinning buoyant times for investment and M&A activity in the sector, and provides a foundation for exciting and innovative opportunities and partnerships. We look at the impact of ongoing regulator scrutiny and changing industry models alongside opportunities for accelerated growth. Play - the 4th Edition of our guide to the video games industry.
